

If you do not have any C++ files in your project, creating a single empty C++ class in the Unreal Editor will be sufficient.įrom the menu bar, click Tools/New C++ Class, click "None", give your class a name and click the "Create Class" button. If you already have some in your project, then you can skip to the next step. Prepare Your Unreal Project For Cloud Deployment Create a C++ Class If NecessaryĬurrently, the PureWeb plugin will only successfully be built into your project if your project contains at least one C++ file. In order to upgrade your Unreal 5.1 project to 5.2, you’ll need to remove the 5.1 version of the PureWeb Plugin, and replace it with the 5.2 version. UE 4.27 continues to be receive both platform & SDK supportĬlick here for more information on our deprecation policy.UE 5.0 is no longer supported (deprecated).With the addition of support for Unreal 5.2, we are adjusting our support matrix per our Deprecation Policy:

PureWeb React web client template and SDK version 4.0 or later.( If you are using Unreal 4.27, click here for preparation instructions)
